Object oriented programming guide pdf




















The material has been broken down into smaller chunks and spread over two chapters, making it more student-friendly. Also, new to this edition is the incorporation of Java 5. The hallmark feature of the book, Sample Development Programs, are continued in this edition. These provide students with an opportunity to incrementally, step by step, walk through program design, learning the fundamentals of software engineering. Object diagrams, using a subset of UML, also continue to be an important element of Wu's approach.

The consistent, visual approach assists students in understanding concepts. The Scanner Class 2. This self-readable and highly informative text presents the exhaustive coverage of the concepts of Object Oriented Programming with JAVA.

A number of good illustrative examples are provided for each concept supported by well-crafted programs, thus making it useful for even those having no previous knowledge of programming. Starting from the preliminaries of the language and the basic principles of OOP, this textbook moves gradually towards advanced concepts like exception handling, multithreaded programming, GUI support by the language through AWT controls, string handling, file handling and basic utility classes.

In addition, the well-planned material in the book acts as a precursor to move towards high-end programming in Java, which includes the discussion of Servlets, Java Server Pages, JDBC, Swings, etc.

The book is highly suitable for all undergraduate and postgraduate students of computer science, computer applications, computer science and engineering and information technology. This book introduces the Java Programming Language ad explains how to create Java applications and applets. A comprehensive Java guide, with samples, exercises, case studies, and step-by-step instruction Beginning Java Programming: The Object Oriented Approach is a straightforward resource for getting started with one of the world's most enduringly popular programming languages.

Based on classes taught by the authors, the book starts with the basics and gradually builds into more advanced concepts. The approach utilizes an integrated development environment that allows readers to immediately apply what they learn, and includes step-by-step instruction with plenty of sample programs. Each chapter contains exercises based on real-world business and educational scenarios, and the final chapter uses case studies to combine several concepts and put readers' new skills to the test.

Beginning Java Programming: The Object Oriented Approach provides both the information and the tools beginners need to develop Java skills, from the general concepts of object-oriented programming. Learn to: Understand the Java language and object-oriented concept implementation Use Java to access and manipulate external data Make applications accessible to users with GUIs Streamline workflow with object-oriented patterns The book is geared for those who want to use Java in an applied environment while learning at the same time.

Useful as either a course text or a stand-alone self-study program, Beginning Java Programming is a thorough, comprehensive guide. Discover object oriented programming with Java in this unique tutorial. This book uses Java and Eclipse to write and generate output for examples in topics such as classes, interfaces, overloading, and overriding.

Interactive Object Oriented Programming in Java uniquely presents its material in a dialogue with the reader to encourage thinking and experimentation. Later chapters cover further Java programming concepts, such as abstract classes, packages, and exception handling. Additionally, each chapter contains simple assignments to encourage you and boost your confidence level.

An Introduction to Object-Oriented Programming with Java provides an accessible and thorough introduction to the basics of programming in java. This much-anticipated revision continues its emphasis on object-oriented programming.

Objects are used early so students begin thinking in an object-oriented way, then later Wu teaches students to define their own classes. In the third edition, the author has eliminated the author-written classes, so students get accustomed to using the standard java libraries.

In the new update, the author has included the Scanner Class for input, a new feature of Java 1. Also new is the use of smaller complete code examples to enhance student learning. The larger sample development programs are continued in this edition, giving students an opportunity to walk incrementally walk through program design, learning the fundamentals of software engineering.

The number and variety of examples makes this a student-friendly text that teaches by showing. Object diagrams continue to be an important element of Wu's approach. This book has a strong focus on object-oriented design and gives readers a realistic experience of writing programs that are systems of cooperating objects.

Programming fundamentals are learned through visually appealing graphics applications in all examples and exercises. Introduction of object-oriented concepts from the beginning including objects, classes, polymorphism, inheritance, and interfaces. It fully embraces Java 5. This book is appropriate for beginning programmers who want to learn to program with Java as well as experienced programmers who want to add Java to their skill-set. Written for programmers familiar with Java, this guide explains the principles of object-oriented programming, and how to translate object-oriented designs into real programs using Java and the unified modeling language UML.

Separate chapters address the development of graphical user interfaces with the Swing library, design patterns, and refactoring. Annotation copyrighted by Book News Inc. Take a step beyond syntax to discover the true art of software design, with Java as your paintbrush and objects on your palette. This in-depth discussion of how, when, and why to use objects enables you to create programs that not only work smoothly, but are easy to maintain and upgrade using Java of any other object-oriented language!

Companion CD software Pc. Written to appeal to both novice and veteran programmers, this complete and well-organized guide to the versatile and popular object-oriented programming language Java shows how to use it as a primary tool in many different aspects of one's programming work. It emphasizes the importance of good programming style—particularly the need to maintain an object's integrity from outside interference—and helps users harness the power of Java in object-oriented programming to create their own interesting and practical every-day applications.

Discusses the basics of computer systems, and describes the fundamental elements of the Java language, with complete instructions on how to compile and run a simple program.

Introduces fundamental object-oriented concepts, and shows how simple classes may be defined from scratch. Explores Java's exception-handling mechanism, and investigates Java's interface facility i. Covers all Java applications, including use of the Abstract Windowing Toolkit, graphical programming, networking, and simulation.

Pages Procedural Programming Basics in Java. Getting into Object Oriented Programming. Library Classes and Packages.

Modelling the World the Object Oriented Way. Dealing with Errors. Deeper into Arrays and Collections. Adding a Graphical User Interface. Example Applications. Back Matter Pages About this book Introduction This engaging textbook provides an accessible introduction to coding and the world of Object-Oriented OO programming, using Java as the illustrative programming language.

Topics and features: Presents an overview of programming and coding, a brief history of programming languages, and a concise introduction to programming in Java using BlueJ. Discusses classes and objects, reviews various Java library objects and packages, and introduces the idea of the Application Programming Interface API.

Highlights how OO design forms an essential role in producing a useful solution to a problem, and the importance of the concept of class polymorphism. Examines what to do when code encounters an error condition, describing the exception handling mechanism and practical measures in defensive coding. Investigates the work of arrays and collections, with a particular focus on fixed length arrays, the ArrayList, HashMap and HashSet.



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